Jun. 30th, 2008

Weekend

Jun. 30th, 2008 08:07 am
kumir_k9: (Default)
Friday night I was at work until midnight.  My successor's successor for the NERO update position (Perdue), came down to Marlin for training.  Unfortunately, he was 2 to 2 1/2 hours later than he was supposed to be.  Then we had database and computer problems so we got off to a slow start.  I figure we got about 1/3 of the way through everything he needs to know.  We'll get together again before an event to go through pre-event procedures.  The good news is that you generally only have to tell him something once.  He also took a copy of the procedures manual I created for my successor.

Saturday I spent some time hunting down the problems with the character database and talking Perdue through the fix on that.  I hate phone support. 

And I finally managed to complete and post my NERO weekend write-up.  I've only been writing it in little pieces for two weeks now.

Monique had asked me for information about projected growth rates on the database I'm designing for her.  I simulated it by adding several thousand records in 1000 chunk increments and monitoring the size of the database.  This took several hours to design the test data, emulate the actual import and do the measurements.  Monique was frustrated with this use of time, but I couldn't come up with a better way to give her the numbers.

Sunday was almost entirely spent on database design (except for a quick trip right after breakfast for us to get haircuts).  The db work was pretty fruitful and I'm happy with the actual progress I made on it this time.  Monique had a non-work project keeping her busy, so while we were together in the same room a lot, we weren't distracting each other from our projects because they weren't related.

We finished off the weekend with a couple episodes of BG.  We're about 2/3 of the way through season 3.

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